PVO GT Series: Round 2, Adria

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Re: PVO GT Series: Round 2, Adria

Post by Frostie » 11 Jun 2009 16:11

Its a nogo for me this weekend im afraid.
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Re: PVO GT Series: Round 2, Adria

Post by Breakshot » 11 Jun 2009 16:15

Frostie wrote:Its a nogo for me this weekend im afraid.
When can u make it then? We can try it on this Friday if everyone is around...
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Re: PVO GT Series: Round 2, Adria

Post by Frostie » 11 Jun 2009 16:21

Check the leave requests. :(
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Re: PVO GT Series: Round 2, Adria

Post by Breakshot » 11 Jun 2009 16:28

Round 2 Postponed by one week (or possibly more) then...
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Re: PVO GT Series: Round 2, Adria

Post by X-man » 11 Jun 2009 18:45

Breakshot wrote:Which old and which new are u talking about?! :?
With x2/x4 Tireware...
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Re: PVO GT Series: Round 2, Adria

Post by Breakshot » 12 Jun 2009 06:32

Yes, with 4x on both is def slower... in fact mediums might be the way to go with that sort of tyre wear... unless the strategy is to make a short stint...


Oh btw, i managed to find a way to make the AI do 1.13s and even 1.12s in the race! There is something in the .PLR file called AI Learn Mode or something like that... Anyway what it does is that when u make a single AI run 10 laps or so in free practice, he will perfect his line for future use, he will actually tell you in chat if he is improving his line and by how much... very cool feature! So the host should def do it before the race, to "train" the AI alittle... that way, they will be perfectly on pace with us... which should be great!
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Re: PVO GT Series: Round 2, Adria

Post by Shamansky » 12 Jun 2009 07:18

Leave him to practice over night, and by morning he will become sentient and pwn you'all humans! LOL :roll:
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Re: PVO GT Series: Round 2, Adria

Post by Breakshot » 12 Jun 2009 20:54

@ Shaman... LOL!

On another note, please RE-DOWNLOAD the GT Teams Pack from my FTP... It fixes numerous bugs with AI Car names, it also removes our names from cars, and instead sets them as "AI KICK ME", that way we dont have to sort through the list for "evil twins"...

The pack also adds completely new skins for Samovar Lambo team, and removes some of the unnecessary skins for my cars :lol:... It also includes all the previous fixes together with the updated Corvette skin fixed by X-Man...

Additionally, the new pack adds Redeagles personal car, with number, flag, name and everything, this time listed under the "PVO Independents" category... So check it OUT! :thumbup:

Note: When installing the pack, you MUST delete 3 "Samovar" folders in the Lambo/Maserati/Saleen respective folders. These are located in GameData/Vehicles/FIA GT Championship/GT....

Let me know if u have issues with installation...
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Re: PVO GT Series: Round 2, Adria

Post by Frostie » 13 Jun 2009 10:59

Breakshot wrote: The pack also adds completely new skins for Samovar Lambo team,
With added collision damage or just target circles so you know where to hit each other? :mrgreen:
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Re: PVO GT Series: Round 2, Adria

Post by Breakshot » 13 Jun 2009 11:09

We added a collision avoidance system similar to the ones they have on aircraft... so far it is experimental, and only installed on one car... i dont have to say which one... :winky:
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